Ces 2018 vive wireless adapter debuts with robust connection but latency too gas pedal lyrics

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One year after announcing their intent to create a wireless adapter in collaboration with Intel at CES 2017, HTC revealed the Vive Wireless Adapter this week at CES 2018. The T-shaped device is based on Intel’s 802.11ad ‘WiGig’ 60GHz transmission technology and DisplayLink’s XR codec. It’s a later cousin of the various prototypes from Intel and DisplayLink that we saw earlier in 2017, but now with a new antenna design and soon to be packaged up for retail. b games 2 Photo by Road to VR

It appears that a set of short cables—that run from the headset’s ports right into the adapter—replace the existing lengthy tether. A single cable dangles from the back of the adapter which connects to a battery pack that you can tuck into your pocket. The battery pack appeared to be generic, and HTC said it wasn’t indicative of what would be included with the final Vive Wireless Adapter. Target battery life wasn’t mentioned, but this will surely depend on the battery capacity that they choose for the finished product. Photo by Road to VR

As I was putting on the headset I could feel that the unit was warm, but not hot to the touch. electricity quotes by benjamin franklin The Vive Wireless Adapter sits just behind the top of the head. Since it’s attached to the Deluxe Audio Strap, it’s mostly isolated from touching your head; I couldn’t feel the heat from the unit through my hair, but we’ll have to wait and see how it feels over longer play sessions (and for people with longer hair). So too will we need to wait to find out how comfortable it is when mounted on the default soft Vive headstrap.

Looking through the headset, the image quality appeared very good when my head was moving slowly or was mostly static. Even things typically difficult to compress (like fog and particle swarms) appeared to be rendered very well. I would say, at least in the content that I was shown, the image quality looks indistinguishable from tethered when my head was static or moving relatively slowly. gas dryer vs electric dryer I did seem to notice that when I rotated my head very quickly, the image appeared to get a bit blockier, but it would very quickly snap back by the time my head slowed back down. It was subtle enough that I don’t think most VR users would notice it.

The flip side of the impressive image quality is noticeable latency. It wasn’t horrendous by any means, but I’m confident that in a blind test between a tethered Vive and one using the Vive Wireless Adapter, I’d be able to pick which is which with 100% accuracy. It may be subtle enough that some users wouldn’t notice it outright, but they may end up feeling it, since higher latency can cause accumulating discomfort.

The fact that there was noticeable latency actually surprised me. gas you up When I tested both the Intel WiGig VR and DisplayLink XR prototypes last year (precursors to the Vive Wireless Adapter), I was quite impressed with what I saw, including such minimal latency that I wouldn’t count on being able to pick between a wireless and wired Vive in a blind test.

One possible explanation for the latency is that the system might have been optimized for greater robustness of the connection. Indeed, the Vive Wireless Adapter didn’t appear to stutter once in my 20 minutes or so playing with it. Testing the limits of the system, it took me cupping my hands over both ends of the antennas and then my colleague covering the transmitter with his hand before the connection finally gave out. electricity prices by state I also waved my hands wildly above and around the antenna and didn’t spot any obvious change in quality or latency.

Latency aside, the freedom of room-scale tracking and no tether is wonderful. I’m so used to tethered VR headsets, and subconsciously managing the cable by pushing it out of the way with the back of my arms or stepping over it, that it took some time before I unlearned that behavior and really took advantage of the fact that I could move around easily in all directions unencumbered.