Css stravag fanfiction gas stoichiometry worksheet

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Next chapter of AAA has begun writing phase, if slowly. My present standing chapter is Regent of Vector, it has been released to beta with an ETA probably next week. I have also invested in a study guide for VB dot-net 2015, and expect that sometime in the near future I’ll shake off enough time to delve in deep on my old code, try to figure out what in the Nine Hells I was thinking when I wrote my code last time, and possibly make some actual progress on what I intend to be a full-feature character tracking program. Maybe even parley it into a full-feature game tracker? Hard to say at this time. Either way, it’s gonna take a helluva lot of coding to make it happen.

Name: CSS_Stravag. CSS is the name of my old gaming clan, the Crack Suicide Squad, back when I almost became a professional computer gamer. If you know Battletech, you know what a Stravag is, unless you’re one of those anti-canon llamas that disavows anything after 3048 😛

Best subjects back when I was in School/Vocational/College: Computers, English, History. I am good at chemistry and math, but to do them manually does not enthrall me. More recently, I prefer writing simple programs to do the scut work of the latter two subjects.

Likes: anime, manga, well-written and cohesive (i.e. logical) fanfiction, strategy and RPG video games, firearms, and those chalky yet tangy sweet-tart knock-off candies you can get out of the vending machines in a handful for a quarter. Well, when you take the list in a cost-analysis fashion, the sweet-tart-look-alikes are the cheapest on the list, hehe. Internet connections cost out the ass, strategy games cost severely, anime and manga are never cheap, ammunition costs two chunks of cheddar out the arse, especially for my .357 Mag. Oi, expensive tastes ;P

Inasfar as the material I write, I have been doing so since I was 12. A bit of truth: I do not even remember what the original fics I wrote were about, nor do I have an active record or archive of them, but I can say with certainty that the works I write now are descended of those first forays. The story has gotten all that more complicated, more involved, and a lot more broad than initial, and any attempt to explain a brief overview of the plot to even the most anime-knowledgable of my comrades has collapsed after fifteen minutes. EDIT: Now that I am on a writing kick, I may revive these ye olde stories, clean them up, and post them. I still have some of the source files for the old Multimage Chronicles. It will take a lot of work getting everything cleaned up, though, as my writing style has changed drastically over the past two years, much less over the past twelve.

I am not blind to the realities around me, thus I am prone to write more realistic than sensational. This may make parts of what I read seem overly dry or go against canon, but in the end reality slaps all, usually hard enough to loose teeth. Reality is my friend, though a cold one; I find myself markedly stable even in times that others would be given to flights of fancy. Kind of unusual, really, but useful. And where others are sometimes surprised by reality, I am already prepared for it. Very useful in being a computer technician.

It’s been a bit of a decade since I started writing here, and with almost 2 million words on the site I feel like I’ve done plenty but completed almost nothing. Some days I am more motivated to write, other days I am motivated to do some gaming, but I always come back to the writing — that which is in my head does not leave until it is written. I’ve got plot bunnies for days, and some days it is a distraction that is almost insurmountable. Even if the underlying core material is no longer relevant (Gundam Seed, Battletech), I will keep writing just because it’s worth it. I know there are some out there that read my stories still, and for anyone who does, thank you for the feedback if you are so inclined.

Short explanation, the Multimage Chronicles and the Jokers Wild are two halves of the same epic crossover story, showing two different facets of a history that could be. At the core, it is a complex look at fate, destiny, life, honor and duty, told by way of the people that have to live with a grim destiny and by those trying to stave the inevitable fate of Existence. A look, in essence, on two solutions to one problem that may never be solved.

It started as a possibility, with only a few crossover elements, and blossomed into a massive story combining everything from Viking myth to Gundam SEED. The concept of the story was first designed by me in 1996, though little of that old tale remains intact outside the core concept. It has been severely modified five times, collapsed to oblivion twice, gained and lost elements by the hundreds, and has only become more bloody and gritty since the original writing.

If you read it, review it. Every author here, regardless of skill, aim, story type, or grammar is looking for feedback from his or her works. If you like it, tell them why. If you don’t like it, tell them why. And no author is looking for flamers to drop them a pointless ‘u suck’ review. If you believe in these tenets, copy and paste it into your profile. Spread the love. Spread the reviews.