Multiplayer faq – pzwiki grade 9 electricity quiz

Good guides on how to forward ports are found all over the internet. Portworwarding.com has good guides on hand and covers a lot of routers. Port Forwarding sounds harder in theory that it actually is. It mostly just involves getting into the menu of your router.

Once that’s sorted we need to switch over to the new user. It should be noted anytime I refer to “steam” in the file directory context, then it means the user folder. If you decide to name the user something else the directories change also. Something to keep note of. “Steam” is not the same as “steam” in the directory context as well.

You will also need to create a Zomboid folder in the users home folder. You will need to create a folder of “db” in that folder as well and download this db file and place it in the “db” folder: https://dl.dropboxusercontent.com/u/28553835/world.db

Whether or not you will whitelist the server it’s best to put the file in. You’ll now need to edit the projectzomboid-dedi-server.sh and set your RAM values. This is dependant on how much RAM your server has, I personally didn’t set them to use my complete server capacity, I did about half but the choice is up to you. (Kirrus: Don’t set more than 80% of your VM’s capacity.) Use WinSCP and double click on the file and it should open it up in an editor, find these two lines:

A: To reset the servers world you will need to navigate to your server’s /Zomboid/Sandbox folder. In there should be a folder called “servertest” deleting this will folder will reset the world. Make sure to do this when the server is off (or the server program is not running) and restart the server.

A: At the moment there is no easy way to change a characters appearance and is just left to luck. If you really wish you can connect to a server, and if you don’t like the appearance, then you can disconnect the delete the save associated with the server and reconnect. Rinse and repeat if need be, but keep in mind it’s always random.

A: There can be a number of factors surrounding why people can’t access your server. For the most part this sort of stuff applies to people who are hosting servers from their homes, if you’re using a VPS or dedicated gameserver provider to host the server you shouldn’t encounter these problems. If you do, first refer to any avaialable guides that may help resolve the issue, then contact your server provider to see if they would be willing to help.

1. Check your ports. Chances are your ports aren’t accepting connections, and for good reasons as this is generally a security feature for the routers. Routers are so vaired, that we can’t actually give a lot of specifics for you. However visiting a site like: portforward.com and finding your router model should give you an idea on how to set up your port forwarding.

The following ports that should be forwarded is the 16261 as UDP as it’s considered a handshake port for the server. All further ports are configured as TCP and are used to configure map data to each user. So one port should be forwarded for every player you wish to have on the server. So for example 16262 – 16272 would allow ten players.

If you want to test if the port is forwarding then you can use a port checker such as http://www.yougetsig…ols/open-ports/ to test and see if the port is open. Make sure that your server is running before testing the port as some routers, won’t open the port until there’s a connection running.

3. Correct IP. There are two types of IP, an internal IP and an external IP. Internal IPs are used for connecting within the computer or network while externals are for people connecting from outside the network. Make sure you are giving people an external IP and not an internal one. To check your IP, you can just google “What’s my IP” or visit http://www.whatismyip.com/

A:You have either lost connection to the server, or the server has crashed. You’ll need to check your internet connection, or the server owner will need to restart the server. If you’re certain this is not the case, then the server may not have the ports configured correctly to allow map streaming to each player. If you’re the server owner here’s some info on the matter.

The following ports that should be forwarded is the 16261 as UDP as it’s considered a handshake port for the server. All further ports are configured as TCP and are used to configure map data to each user. So one port should be forwarded for every player you wish to have on the server. So for example 16262 – 16272

One such fix is to try and disable firewalls or anti-virus which might be causing the issue. If you have been able to connect to the server but has now changed and you’re getting these messages you can try removing the save folder associated with the server. If it’s still not working you might be unfortunately stuck. It is possible that it’s a server specific issue, try connecting to a different server and see what happens.

Making sure the username is using a proper file name characters (as the username is saved to a folder, so if you’re using improper characters (like “/” “!” etc) it won’t work. It’s also entirely possible that the server is full, or all the ports opened by the server operator are in use. This means that you won’t be able to connect to the server and will instead, need to connect to a different server.

A: Odds are you don’t have enough RAM or you haven’t allocated enough of your RAM to the server. If you’re running a public server on a home computer, this will be more of an issue. If running off a VPS it’s still a possibility. Generally 2GB gets around 10-15 players and 4GB can cover 20-30 possibly.

If Client (x) number is less than server (y) then that means that the server is running a newer build and the client is running an older build. So best way to check is to make sure that steam has updated your game to the newest version possible.

A: There are a couple of possible solutions to this. The first is try deleting the save associated with the server, in the event that’s causing a conflict. If that doesn’t work, it might mean the server hoster has not quite configured the ports correctly and isn’t allowing map streaming.

Ammount of additional zombies you want to have spawned if HoursForZombiesRespawn > 0. Example, an area spawns a default of 10 Zombies. You have IncreaseZombieRespawnBy=20 -> The area will spawn 30 Zombies (10 naturally and 20 additional zombies).