Pinball magazine gas 4 weeks pregnant

Flip Expo is hosted in two halls. In the main hall the free play area, tournament area and kitchen can be found. In the other hall all vendors have their stands. As this is a rather large gymnasium hall, the vendors have plenty space in their booths to display their merchandise. Zpeakaboncks probably had the largest stand. Aside from a huge display of all sorts of pinball parts they also displayed nine relatively new pinball machines: The Wizard of Oz, The Hobbit, Dialed In, Pirates of the Caribbean* (all four by Jersey Jack Pinball, Total Nuclear Annihilation*, Rob Zombie Spookshow International*, The Jetsons* (all by Spooky Pinball), Alien LE (Heighway Pinball) and The Big Lebowski* (Dutch Pinball). JJP was heavily represented with games as also Christian Lienard had a booth with four JJP games and another Dialed In was present in another stand. The games marked with an * were shown for the first time in France and there were constantly people waiting to play them. Of coarse there was also the Olympic Goblin prototype Phenix Pinball, which is made in France.

At the top of the playfield are four rollover lanes named Corrupted Judges. The goal is to collect all four. Unlike the game modes, these rollover lanes reset after every drain, so ideally they must be collected on each ball. The rollover lanes can be moved around with lane change. Each collected rollover lane enables an increased lit score for certain pop bumpers and rollover lanes further down the playfield. What’s interesting about that is that each rollover lane is connected to certain popbumpers or rollover lanes, but when using lane change the lit increased values also move around across the playfield. So in order to collect 1,000 points at the inlane leading to one of the flippers, you have to flip a few times to light up that inlane first. Obviously, when more top rollover lanes are completed, the less lane changing is needed to illuminate a certain lane that the ball is about to roll in to.

As far as game rules, this is about it. There is no multiball or wizard mode. An easy to understand concept, probably fun for kids to get acquainted with pinball. The game is likely intended to be operated in arcades, camping sites and redemption game centers. A ticket dispenser would be recommended to make the game more interesting for such redemption centers. Tickets could be awarded for completing each mode, where the number of tickets awarded increases with each mode. But at the moment such ticket dispenser isn’t part of the game yet as ticket dispensing games are not allowed in France.

Pinball Magazine is now taking advertisements for Pinball Magazine No. 5! If you’re offering any pinball-related products, parts, services, organize a pinball show, offer pinball on location, run a barcade, have a pinball related podcast, or something else pinball related, Pinball Magazine No. 5 is the best place for you to advertise and reach all these dedicated pinball enthusiasts.

Pinball Magazine did send out a newsletter to potential advertisers about advertising in Pinball Magazine No. 5. In case you didn’t get such an email notification, you may either not be on our advertiser’s mailing list, or the email bounced. Please send an email to: editor @ pinball-magazine . com (no spaces) so I can direct you to the details on the content of issue 5, Early Bird advertising rates and such. Please note: the back cover and inside covers have been reserved for previous advertisers. Pinball Magazine No. 5 will hopefully be printed and available in April 2018.

Here’s a tip for those interested in advertising, but not capable of making a proper advertisement: On fiverr.com it should be really easy to find someone who can make you an ad for just $5. Look at the Advertising or Graphics & Design section.

• Starting with the October Newsletter, which will be the September 2017 pinball industry recap, the monthly Pinball Magazine Newsletter will mainly contain the headlines of each manufacturer. The monthly recap will be posted on the Pinball Magazine website, and the newsletter will contain links to that summary.

• While the newsletters will be send out at the beginning of each month, the pinball industry update of that month will be published and updated already during that month. This way the latest headlines and summaries will be availble much sooner.

• None other than pinball historian Gordon Hasse wrote a 62-page article on the career of Gottlieb pinball designer Wayne Neyens for Pinball Magazine No. 5. Pinball Magazine also has 180(!) pages of transcripts of conversations with Wayne Neyens. The current plan is to use the article by Gordon Hasse as the lead article, but anecdotes from Wayne will be added to be as complete as possible in covering this career.

• Pinball Magazine will start taking advertisements for Pinball Magazine No. 5 soon. Potential advertisers will receive an email soon with all the details. If you haven’t received this email, but would like to advertise as well, please contact: editor @ pinball-magazine .com (no spaces).

• “Thank you for sending a copy of No. 4. It will be a fun read. Actually, I did read my interview first! I thought it was very smart and professional, the choice of images and their placement throughout the article, to complement the different things that I said, to provide a visual aid to those who may not be familiar with the games that I referenced. Very nice.” – Jay Stafford, IPDB

• The magazine arrived just today. Now, the likely reason this issue took as long as it did to arrive is because it apparently was dropped during unloading upon reaching New York’s air cargo terminal and was simply kicked around and run over several times, before someone realized it was a bit too heavy to sweep into their dustpan and then was forced to actually reach down and pick it up off the tarmac.As luck would have it (and as a testiment to your fantabulous packaging skill) the much anticipated, highly regarded and obviously incredibly valued contents inside remained nearly perfectly unharmed. Bravo! And bravo on another wonderful issue chock full of great content – sure to provide many hours of brain stuffing, eye glazing reading. Many thanks as always!” Cliffy (Passion for Pinball)

• “The magazine came in today’s mail Jonathan… looks great and can’t wait to read all about Taro! Thanks for being a force for good in pinball. Hope to see you in Texas sir! Take some time off over the holidays and play some pinball.” – Charlie Emery (Spooky Pinball)

• “Bonjour Jonathan, I received your magazine yesterday. I spent at least 15 minutes just to browse it, looking at the titles and pictures. It’s just AWESOME and the postcards are a nice add-on, especially during this upcoming Xmas period. Hence the reason why I did not ask if you were doing fine, because I had no doubt about it ;)” – Pascal Janin, FLIPPP