Quality – official enter the gungeon wiki wd gaster theory

Whenever the game wants to generate a floor reward item (be it a floor generation chest, a room clear reward chest, a boss reward item, or a shop item) and the result turns out to be an or tier reward, the quality has a chance to be downgraded. Magnificence and chest magnificence are added together, and if the resulting number is 0, the reward will not be affected. If the number is above 0, the chance that the reward quality is downgraded rises logarithmically.

• If there’s still an unopened rare chest on the level, the boss reward, room clear reward chests, and shop selection (generated on entry) suffer from the increased downgrade penalty. Most of the time it doesn’t matter, since opening a rare chest and picking up the item increases magnificence anyways, but it may be relevant for and tier active items which may not be beneficial to take.

Adds a heart container. Upon death, the player respawns at the start of the current floor with one heart container and only starting items and guns. All enemies previously killed will respawn, and if the player reaches the location where they died, they will return to normal and receive all of their items and guns.

Creates a ring of knives around the player that damage enemies and block enemy bullets. Knives vanish after taking enough damage. If used again while the shield is active, the knives are launched forward. Increases curse while being carried.

Allows players to hook onto and then pull themselves towards walls at a fast speed. Hitting enemies with the hook will deal minor damage and stun them for a short duration. Allows players to steal items from the shop. The hook has an unlimited range.

Whenever the game wants to generate a floor reward item (be it a floor generation chest, a room clear reward chest, a boss reward item, or a shop item) and the result turns out to be an or tier reward, the quality has a chance to be downgraded. Magnificence and chest magnificence are added together, and if the resulting number is 0, the reward will not be affected. If the number is above 0, the chance that the reward quality is downgraded rises logarithmically.

• If there’s still an unopened rare chest on the level, the boss reward, room clear reward chests, and shop selection (generated on entry) suffer from the increased downgrade penalty. Most of the time it doesn’t matter, since opening a rare chest and picking up the item increases magnificence anyways, but it may be relevant for and tier active items which may not be beneficial to take.

Adds a heart container. Upon death, the player respawns at the start of the current floor with one heart container and only starting items and guns. All enemies previously killed will respawn, and if the player reaches the location where they died, they will return to normal and receive all of their items and guns.

Creates a ring of knives around the player that damage enemies and block enemy bullets. Knives vanish after taking enough damage. If used again while the shield is active, the knives are launched forward. Increases curse while being carried.

Allows players to hook onto and then pull themselves towards walls at a fast speed. Hitting enemies with the hook will deal minor damage and stun them for a short duration. Allows players to steal items from the shop. The hook has an unlimited range.