Sony will wake a sleeping hdr beast via firmware. what else hides in ps4_ _ ars technica

In July 2015, a poster at the NeoGAF forums postulated something that sounded odd at the time: the PlayStation 4 has been 4K-compatible from the get-go. Electricity and magnetism online games Even before 4K had arisen as a burgeoning standard, it was there, all along. Gas out game commercial User Jeff Rigby geeked out by analyzing things like motherboard schematics, exposed pins, and HDMI bandwidth ratings, and he concluded that everything on the hardware side was in place for a surprise 4K update. Sony just needed to push a necessary firmware update to comply with bandwidth and copy-protection standards.

Apparently not: The PlayStation 4 is getting a firmware update “by next week,” according to Sony Interactive Entertainment President Andrew House, to enable a brand-new visual standard on every single PlayStation 4 shipped since its 2013 launch. Electricity omd One that’s been sleeping inside your PS4 all this time.

There’s a catch, however. 935 gas block That updated standard isn’t 4K, but HDR. Current electricity definition physics While Wednesday’s press conference mostly revolved around the souped-up PlayStation 4 Pro console, it also included a cursory mention of high dynamic range (HDR) compatibility coming to a whopping 40 million-plus pieces of hardware.

This could mean quite a bit for the future of PlayStation 4 as a media hub, so let’s explore what’s going on here and what technical roadblocks may remain. Electricity 2015 1.4 -> 2.0 -> 2.0a

When both the PlayStation 4 and Xbox One launched in 2013, the systems’ HDMI controllers were rated as HDMI 1.4. No electricity jokes That was the primary HDMI standard at the time, and it determined how much data could be sent over HDMI cables at a given moment, which governs technical details like maximum frame rates at certain pixel resolutions.

Displaying a “full 4K” signal—also known as UHD resolution, measured at 3840×2160 pixels—is impossible via the HDMI 1.4 spec, at least at the desired 60 frames-per-second sweet spot. Gas mask art (4K via a 1.4 interface will work, but it’s limited to 24 frames per second.) Any media-playing and computing device that wants to connect to a 4K screen via HDMI will need an HDMI controller rated at least 2.0 for those settings. Electricity gif The aforementioned NeoGAF forum member, Jeff Rigby, alleged that the controller was capable of that spec, in spite of its release before 2.0 had been finalized.

High dynamic range displays require just as much data throughput for so much color and luminosity data. Online electricity bill payment The two leading HDR specs, HDR-10 and Dolby Vision, require no less than an “HDMI 2.0a” spec, which supplants the higher-bandwidth requirements of 2.0 with “additional metadata” required to enable the transmission/reception of such HDR content. Gas zone pricing There is no HDMI “1.4a” to offer the same boosts to HDR-ready 1080p displays. M gastrocnemius medialis To ride the HDR train, your device better be rated HDMI 2.0a, or you’re getting kicked off.

( Update: Readers have pointed out that Dolby Vision’s HDMI controller requirement is lower than I originally reported. As Yoeri Geutskens points out, “Knowing that previous versions of HDMI would not pass the Dolby Vision dynamic metadata, Dolby developed a way to carry this dynamic metadata across HDMI interfaces as far back as v1.4b.” That would still require a firmware update for PS4 compatibility, though not a significant boost in bandwidth requirements. La gasolina However, HDR-10 is tied to the HDMI 2.0a standard.)

Rigby guessed last year that the PlayStation 4’s HDMI controller is HDMI 2.0 compatible—meaning, it had been developed with higher bandwidth than the HDMI 1.4 spec required, and it just needed an official update via firmware to unlock and unleash that potential. 9gag tv Now, House has confirmed that it’s coming, because anything rated for HDR specifications is technically also ready for 4K resolution. Gas meter in spanish One big hurdle remains (if not more)

So what’s to stop the original PlayStation 4 from rendering anything at a whopping 3840×2160 pixel count? Sheer horsepower is the answer in some cases.

Even with new hardware on his side, PlayStation’s Mark Cerny still had to verbally dance around the struggle to render games in 4K resolution. Monroe la gas prices While he never outright stated during the Wednesday conference that the new PlayStation 4 Pro console will not render games in true 4K, he employed phrases such as “efficient rendering on 4K displays” while summing up a mix of anti-aliasing and visual processing techniques to make games look, well, less blurry on 4K displays, as opposed to a direct up-convert from 1080p.

Which is to say, if the PlayStation 4 Pro won’t render games at pure 4K resolution, the weaker PlayStation 4 certainly isn’t cut out for that kind of work.

What about 4K video content? That question is harder to answer, because the industry standard 4K codec, H.265, has never been advertised as having PS4 support. Electricity powerpoint template The Xbox One S, on the other hand, now supports 4K playback, but we know that’s due in part to a brand-new HEVC decoder on its primary chip. Gas ks Unless Sony has another secret chip hiding in its 2013 consoles, PS4 would have to support H.265 decoding through a makeshift software-coded solution.