Strv 103b – global wiki. wargaming.net r gas constant kj

##

– APCR rounds also serve as a drawback: their normalization angle is smaller than normal AP round (2 degrees compared to AP’s 5 degrees, but is still better than HEAT and HE with no normalization at all), and will have trouble punching through well-angled enemies. Premium round penetration is not extraordinary at 350mm.

The Strv 103B is a great sniper and support tank as its low profile gives it great camouflage values. Best tactic is to search for a good position (preferably a bush), activate siege mode and wait for the enemy. Start using your accurate gun and perfect penetration to melt your enemies one by one. Alpha damage might be low for a tier X tank destroyer, but the quick reload time turns it into an advantage, since you can keep the enemy tracked and kill them in seconds. If you get spotted, change to travel mode which will take 1,3 seconds and then retreat backwards, as your high reverse speed is quite helpful for fast escapes. Your extremely angled roof can bounce some shots but it is better not to rely on this. Use your great mobility in travel mode and search for a new position.

Another good tactic is to use the terrain. Look for hill edges, drive in siege mode over the the edge, fire and retreat in siege mode backwards under the edge. Your gun is almost at the top of the tank so you will expose only a small part of the angled roof. Many enemy shots will pass over you or bounce on the roof.

As perfect as this tank is as a long range sniper, as terrible it is in a direct duel. If a light or medium tank comes close to you, your chances of survival is very low. Turning speed and mobility in siege mode is terrible and in travel mode you can´t aim your gun. This can lead also to trouble at the end of the battle in 2v2 or 3v3 situations. You can´t attack the enemy effectively as you will need 2 sec. to change to siege mode. This will only work if you can surprise someone from behind. Best way is to use your mobility, act as a scout and let your team mates finish the last enemies, or the opposite. As a last resort you can try to fire in travel mode at close enemies but the chance to miss it quite high unless it is point blank range.

Due to the tank’s inability to fight on close range, you should at all times stay behind and snipe. If you have the feeling that your flank is lost, retreat early and search for a new position. Some of your team mates might call you "camper" but playing defensive is the only way to play this tank, as Defense is its speciality.

In late 1964, after it became clear that the Strv 103 prototypes and pre-production vehicles had achieved the most important requirements placed on them, and the decision was taken to place an order for the production version. The first production batch included 70 vehicles with the first entering service in 1967 under the designation Strv 103a. In 1970, another batch of 220 vehicles followed, this time with modifications made as a result of the testing with the 0-series. The most important change was in the gas turbine: the 0-series and Strv 103a had both been equipped with the Boeing 502 (300hp) gas turbine, which had been found underpowered. In the Strv 103b, Boeing 502 was replaced with the Caterpillar 553 (490hp), which, combined with the Rolls-Royce K60 diesel engine, produced 730hp, giving the tank the power to weight ratio of 18hp/t. The Strv 103b also introduced the built-in swimming equipment, the dozer blade, and a laser sight to the production model. The Strv 103A were soon upgraded to B-standard. Adjustments to the hydro-pneumatic suspension increased elevation range from -10 through +12 degrees, to -11 through +16 degrees.

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

* The actual vehicle was a main battle tank to used rather aggressively (there was no siege mode, but to get acceptable precision (>70% hit probability with the first round) it had to come to a complete stop just like every other tank of the time. Wargaming wanted a top tier TD and thought the 103 the best choice, so ingame it is a TD.

• In reality the Strv 103 had an autoloader that could fire once every three seconds, fed from either the 25 round magazine (usually AP) or the 20 round magazine (usually HE), switching between the magazines with a press of a button. To prevent this vehicle from being overpowered like the removed Waffenträger auf E100, Wargaming decided to remove the autoloader from this tank in the game.

II Universal Carrier 2-pdr • III Valentine AT • IV Alecto • V Archer • V AT 2 • VI Churchill Gun Carrier • VI Achilles • VI AT 8 • VII Challenger • VII AT 15A • VII AT 7 • VIII AT 15 • VIII Charioteer • IX Tortoise • IX FV4004 Conway • X FV215b (183) • X FV4005 Stage II • X FV217 Badger

II Panzerjäger I • III Marder II • IV StuG III Ausf. B • IV Jagdpanzer 38(t) Hetzer • IV Marder 38T • V StuG IV • V Pz.Sfl. IVc • V StuG III Ausf. G • VI Dicker Max • VI Jagdpanzer IV • VI Nashorn • VII E 25 • VII Krupp-Steyr Waffenträger • VII Jagdpanther • VII Sturer Emil • VIII Ferdinand • VIII Kanonenjagdpanzer • VIII Rheinmetall Skorpion G • VIII Jagdpanther II • VIII 8,8 cm Pak 43 Jagdtiger • VIII Rhm.-Borsig Waffenträger • IX Jagdtiger • IX Waffenträger auf Pz. IV • X Grille 15 • X Jagdpanzer E 100 • X Waffenträger auf E 100

II AT-1 • III SU-76M • III SU-76I • IV SU-85B • V SU-85 • V SU-85I • VI SU-100 • VI SU-100Y • VII ISU-122S • VII SU-152 • VII SU-100M1 • VII SU-122-44 • VIII ISU-152 • VIII ISU-130 • VIII SU-101 • IX Object 704 • IX Object 263 • X Object 268 • X Object 268 Version 4